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Xcom 2 timer mod
Xcom 2 timer mod













xcom 2 timer mod

Note that it will only remove core progress, never facility progress. If you want to keep your game alive indefinitely, you might consider cheating shamelessly using the RemoveFortressDoom command. There is however no guarantee you can keep that up forever. Covert Actions are random, though you probably can get enough of them to significantly boost your game's length. Resistance Orders will remove progress every month (but that requires unlocking said order, which could never happen as far as I know). War of the Chosen offers Covert Actions and Resistance Orders to remove some of that progress.

xcom 2 timer mod

There is nothing you can do against that in vanilla. Eventually you run out of objectives and the counter will tick inexorably till the end. Completing some objectives will remove some of that progress. The mod introduces a new muton to the aliens, and this muton is not like the others. Muton CenturionThis mod is from the creators of XCOM: Long War themselves, and is perhaps one of the best mods for XCOM 2. The bright side is you can stay on top of it quite easily in the end game.Ĭore progress is accrued over time or with special events. The mod is really fun to see in action, and really brightens your day.7. There is, as far as I know, no other way to remove that progress. Taking down one facility removes the progress accrued by this facility, and this facility alone, no more, no less. It all melds into the same bar, but the distinction is significant.įacility progress is accrued individually by each facility as they are built and then periodically over time. The Avatar Project comes with two flavours of progress: facility progress and core progress.















Xcom 2 timer mod